GOSTCoin CUDA miner project, compatible with most nvidia cards, containing only gostd algo
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/*
* Copyright 2008-2012 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Portions of this code are derived from
//
// Manjunath Kudlur's Carbon library
//
// and
//
// Based on Boost.Phoenix v1.2
// Copyright (c) 2001-2002 Joel de Guzman
#pragma once
#include <thrust/detail/functional/actor.h>
#include <thrust/tuple.h>
namespace thrust
{
namespace detail
{
namespace functional
{
// XXX we should just take a single EvalTuple
template<typename Eval0,
typename Eval1 = thrust::null_type,
typename Eval2 = thrust::null_type,
typename Eval3 = thrust::null_type,
typename Eval4 = thrust::null_type,
typename Eval5 = thrust::null_type,
typename Eval6 = thrust::null_type,
typename Eval7 = thrust::null_type,
typename Eval8 = thrust::null_type,
typename Eval9 = thrust::null_type,
typename Eval10 = thrust::null_type>
class composite;
template<typename Eval0, typename Eval1>
class composite<
Eval0,
Eval1,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type
>
{
public:
template<typename Env>
struct result
{
typedef typename Eval0::template result<
thrust::tuple<
typename Eval1::template result<Env>::type
>
>::type type;
};
__host__ __device__
composite(const Eval0 &e0, const Eval1 &e1)
: m_eval0(e0),
m_eval1(e1)
{}
template<typename Env>
__host__ __device__
typename result<Env>::type
eval(const Env &x) const
{
typename Eval1::template result<Env>::type result1 = m_eval1.eval(x);
return m_eval0.eval(thrust::tie(result1));
}
private:
Eval0 m_eval0;
Eval1 m_eval1;
}; // end composite<Eval0,Eval1>
template<typename Eval0, typename Eval1, typename Eval2>
class composite<
Eval0,
Eval1,
Eval2,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type,
thrust::null_type
>
{
public:
template<typename Env>
struct result
{
typedef typename Eval0::template result<
thrust::tuple<
typename Eval1::template result<Env>::type,
typename Eval2::template result<Env>::type
>
>::type type;
};
__host__ __device__
composite(const Eval0 &e0, const Eval1 &e1, const Eval2 &e2)
: m_eval0(e0),
m_eval1(e1),
m_eval2(e2)
{}
template<typename Env>
__host__ __device__
typename result<Env>::type
eval(const Env &x) const
{
typename Eval1::template result<Env>::type result1 = m_eval1.eval(x);
typename Eval2::template result<Env>::type result2 = m_eval2.eval(x);
return m_eval0.eval(thrust::tie(result1,result2));
}
private:
Eval0 m_eval0;
Eval1 m_eval1;
Eval2 m_eval2;
}; // end composite<Eval0,Eval1,Eval2>
template<typename Eval0, typename Eval1>
__host__ __device__
actor<composite<Eval0,Eval1> > compose(const Eval0 &e0, const Eval1 &e1)
{
return actor<composite<Eval0,Eval1> >(composite<Eval0,Eval1>(e0,e1));
}
template<typename Eval0, typename Eval1, typename Eval2>
__host__ __device__
actor<composite<Eval0,Eval1,Eval2> > compose(const Eval0 &e0, const Eval1 &e1, const Eval2 &e2)
{
return actor<composite<Eval0,Eval1,Eval2> >(composite<Eval0,Eval1,Eval2>(e0,e1,e2));
}
} // end functional
} // end detail
} // end thrust