GOSTCoin CUDA miner project, compatible with most nvidia cards, containing only gostd algo
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/* SM 3/3.5 Variant for lyra2REv2 */
#ifdef __INTELLISENSE__
/* just for vstudio code colors */
#undef __CUDA_ARCH__
#define __CUDA_ARCH__ 350
#endif
#define TPB30 16
#define TPB35 64
#if __CUDA_ARCH__ >= 300 && __CUDA_ARCH__ < 500
#define Nrow 4
#define Ncol 4
#define vectype ulonglong4
#define u64type uint64_t
#define memshift 4
__device__ vectype *DMatrix;
static __device__ __forceinline__
void Gfunc_v35(unsigned long long &a, unsigned long long &b, unsigned long long &c, unsigned long long &d)
{
a += b; d ^= a; d = ROTR64(d, 32);
c += d; b ^= c; b = ROTR64(b, 24);
a += b; d ^= a; d = ROTR64(d, 16);
c += d; b ^= c; b = ROTR64(b, 63);
}
static __device__ __forceinline__
void round_lyra_v35(vectype* s)
{
Gfunc_v35(s[0].x, s[1].x, s[2].x, s[3].x);
Gfunc_v35(s[0].y, s[1].y, s[2].y, s[3].y);
Gfunc_v35(s[0].z, s[1].z, s[2].z, s[3].z);
Gfunc_v35(s[0].w, s[1].w, s[2].w, s[3].w);
Gfunc_v35(s[0].x, s[1].y, s[2].z, s[3].w);
Gfunc_v35(s[0].y, s[1].z, s[2].w, s[3].x);
Gfunc_v35(s[0].z, s[1].w, s[2].x, s[3].y);
Gfunc_v35(s[0].w, s[1].x, s[2].y, s[3].z);
}
static __device__ __forceinline__
void reduceDuplexV3(vectype state[4], uint32_t thread)
{
vectype state1[3];
uint32_t ps1 = (Nrow * Ncol * memshift * thread);
uint32_t ps2 = (memshift * (Ncol - 1) * Nrow + memshift * 1 + Nrow * Ncol * memshift * thread);
#pragma unroll 4
for (int i = 0; i < Ncol; i++)
{
uint32_t s1 = ps1 + Nrow * i *memshift;
uint32_t s2 = ps2 - Nrow * i *memshift;
for (int j = 0; j < 3; j++)
state1[j] = __ldg4(&(DMatrix + s1)[j]);
for (int j = 0; j < 3; j++)
state[j] ^= state1[j];
round_lyra_v35(state);
for (int j = 0; j < 3; j++)
state1[j] ^= state[j];
for (int j = 0; j < 3; j++)
(DMatrix + s2)[j] = state1[j];
}
}
static __device__ __forceinline__
void reduceDuplexRowSetupV3(const int rowIn, const int rowInOut, const int rowOut, vectype state[4], uint32_t thread)
{
vectype state2[3], state1[3];
uint32_t ps1 = (memshift * rowIn + Nrow * Ncol * memshift * thread);
uint32_t ps2 = (memshift * rowInOut + Nrow * Ncol * memshift * thread);
uint32_t ps3 = (Nrow * memshift * (Ncol - 1) + memshift * rowOut + Nrow * Ncol * memshift * thread);
for (int i = 0; i < Ncol; i++)
{
uint32_t s1 = ps1 + Nrow*i*memshift;
uint32_t s2 = ps2 + Nrow*i*memshift;
uint32_t s3 = ps3 - Nrow*i*memshift;
for (int j = 0; j < 3; j++)
state1[j] = __ldg4(&(DMatrix + s1 )[j]);
for (int j = 0; j < 3; j++)
state2[j] = __ldg4(&(DMatrix + s2 )[j]);
for (int j = 0; j < 3; j++) {
vectype tmp = state1[j] + state2[j];
state[j] ^= tmp;
}
round_lyra_v35(state);
for (int j = 0; j < 3; j++) {
state1[j] ^= state[j];
(DMatrix + s3)[j] = state1[j];
}
((uint2*)state2)[0] ^= ((uint2*)state)[11];
for (int j = 0; j < 11; j++)
((uint2*)state2)[j + 1] ^= ((uint2*)state)[j];
for (int j = 0; j < 3; j++)
(DMatrix + s2)[j] = state2[j];
}
}
static __device__ __forceinline__
void reduceDuplexRowtV3(const int rowIn, const int rowInOut, const int rowOut, vectype* state, uint32_t thread)
{
vectype state1[3], state2[3];
uint32_t ps1 = (memshift * rowIn + Nrow * Ncol * memshift * thread);
uint32_t ps2 = (memshift * rowInOut + Nrow * Ncol * memshift * thread);
uint32_t ps3 = (memshift * rowOut + Nrow * Ncol * memshift * thread);
#pragma nounroll
for (int i = 0; i < Ncol; i++)
{
uint32_t s1 = ps1 + Nrow * i*memshift;
uint32_t s2 = ps2 + Nrow * i*memshift;
uint32_t s3 = ps3 + Nrow * i*memshift;
for (int j = 0; j < 3; j++)
state1[j] = __ldg4(&(DMatrix + s1)[j]);
for (int j = 0; j < 3; j++)
state2[j] = __ldg4(&(DMatrix + s2)[j]);
for (int j = 0; j < 3; j++)
state1[j] += state2[j];
for (int j = 0; j < 3; j++)
state[j] ^= state1[j];
round_lyra_v35(state);
((uint2*)state2)[0] ^= ((uint2*)state)[11];
for (int j = 0; j < 11; j++)
((uint2*)state2)[j + 1] ^= ((uint2*)state)[j];
if (rowInOut != rowOut) {
for (int j = 0; j < 3; j++)
(DMatrix + s2)[j] = state2[j];
for (int j = 0; j < 3; j++)
(DMatrix + s3)[j] ^= state[j];
} else {
for (int j = 0; j < 3; j++)
state2[j] ^= state[j];
for (int j = 0; j < 3; j++)
(DMatrix + s2)[j] = state2[j];
}
}
}
__global__ __launch_bounds__(TPB35, 1)
void lyra2v2_gpu_hash_32_v3(uint32_t threads, uint32_t startNounce, uint2 *outputHash)
{
uint32_t thread = (blockDim.x * blockIdx.x + threadIdx.x);
vectype state[4];
uint28 blake2b_IV[2];
uint28 padding[2];
if (threadIdx.x == 0) {
((uint16*)blake2b_IV)[0] = make_uint16(
0xf3bcc908, 0x6a09e667 , 0x84caa73b, 0xbb67ae85 ,
0xfe94f82b, 0x3c6ef372 , 0x5f1d36f1, 0xa54ff53a ,
0xade682d1, 0x510e527f , 0x2b3e6c1f, 0x9b05688c ,
0xfb41bd6b, 0x1f83d9ab , 0x137e2179, 0x5be0cd19
);
((uint16*)padding)[0] = make_uint16(
0x20, 0x0 , 0x20, 0x0 , 0x20, 0x0 , 0x01, 0x0 ,
0x04, 0x0 , 0x04, 0x0 , 0x80, 0x0 , 0x0, 0x01000000
);
}
if (thread < threads)
{
((uint2*)state)[0] = __ldg(&outputHash[thread]);
((uint2*)state)[1] = __ldg(&outputHash[thread + threads]);
((uint2*)state)[2] = __ldg(&outputHash[thread + 2 * threads]);
((uint2*)state)[3] = __ldg(&outputHash[thread + 3 * threads]);
state[1] = state[0];
state[2] = shuffle4(((vectype*)blake2b_IV)[0], 0);
state[3] = shuffle4(((vectype*)blake2b_IV)[1], 0);
for (int i = 0; i<12; i++)
round_lyra_v35(state);
state[0] ^= shuffle4(((vectype*)padding)[0], 0);
state[1] ^= shuffle4(((vectype*)padding)[1], 0);
for (int i = 0; i<12; i++)
round_lyra_v35(state);
uint32_t ps1 = (4 * memshift * 3 + 16 * memshift * thread);
//#pragma unroll 4
for (int i = 0; i < 4; i++)
{
uint32_t s1 = ps1 - 4 * memshift * i;
for (int j = 0; j < 3; j++)
(DMatrix + s1)[j] = (state)[j];
round_lyra_v35(state);
}
reduceDuplexV3(state, thread);
reduceDuplexRowSetupV3(1, 0, 2, state, thread);
reduceDuplexRowSetupV3(2, 1, 3, state, thread);
uint32_t rowa;
int prev = 3;
for (int i = 0; i < 4; i++)
{
rowa = ((uint2*)state)[0].x & 3; reduceDuplexRowtV3(prev, rowa, i, state, thread);
prev = i;
}
uint32_t shift = (memshift * rowa + 16 * memshift * thread);
for (int j = 0; j < 3; j++)
state[j] ^= __ldg4(&(DMatrix + shift)[j]);
for (int i = 0; i < 12; i++)
round_lyra_v35(state);
outputHash[thread] = ((uint2*)state)[0];
outputHash[thread + threads] = ((uint2*)state)[1];
outputHash[thread + 2 * threads] = ((uint2*)state)[2];
outputHash[thread + 3 * threads] = ((uint2*)state)[3];
} //thread
}
#else
/* if __CUDA_ARCH__ < 300 .. */
__global__ void lyra2v2_gpu_hash_32_v3(uint32_t threads, uint32_t startNounce, uint2 *outputHash) {}
#endif