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53 lines
1.5 KiB
53 lines
1.5 KiB
/* |
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* Copyright 2008-2012 NVIDIA Corporation |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#pragma once |
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#include <thrust/iterator/iterator_adaptor.h> |
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#include <thrust/iterator/iterator_traits.h> |
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#include <thrust/detail/type_traits.h> |
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#include <thrust/iterator/detail/minimum_system.h> |
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namespace thrust |
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{ |
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template<typename,typename> class permutation_iterator; |
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namespace detail |
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{ |
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template<typename ElementIterator, |
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typename IndexIterator> |
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struct permutation_iterator_base |
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{ |
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typedef typename thrust::iterator_system<ElementIterator>::type System1; |
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typedef typename thrust::iterator_system<IndexIterator>::type System2; |
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typedef thrust::iterator_adaptor< |
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permutation_iterator<ElementIterator,IndexIterator>, |
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IndexIterator, |
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typename thrust::iterator_value<ElementIterator>::type, |
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typename detail::minimum_system<System1,System2>::type, |
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thrust::use_default, |
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typename thrust::iterator_reference<ElementIterator>::type |
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> type; |
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}; // end permutation_iterator_base |
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} // end detail |
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} // end thrust |
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