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47 lines
1.2 KiB
47 lines
1.2 KiB
/* |
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* Copyright 2008-2012 NVIDIA Corporation |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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/*! \file device_delete.inl |
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* \brief Inline file for device_delete.h. |
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*/ |
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#include <thrust/device_delete.h> |
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#include <thrust/device_free.h> |
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#include <thrust/detail/allocator/destroy_range.h> |
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namespace thrust |
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{ |
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namespace detail |
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{ |
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// define an empty allocator class to use below |
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struct device_delete_allocator {}; |
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} |
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template<typename T> |
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void device_delete(device_ptr<T> ptr, |
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const size_t n) |
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{ |
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// we can use device_allocator to destroy the range |
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thrust::detail::device_delete_allocator a; |
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thrust::detail::destroy_range(a, ptr, n); |
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thrust::device_free(ptr); |
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} // end device_delete() |
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} // end thrust |
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