/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include namespace thrust { namespace system { namespace cpp { namespace detail { template thrust::pair unique_by_key(execution_policy &, ForwardIterator1 keys_first, ForwardIterator1 keys_last, ForwardIterator2 values_first, BinaryPredicate binary_pred) { return thrust::system::detail::internal::scalar::unique_by_key(keys_first, keys_last, values_first, binary_pred); } template thrust::pair unique_by_key_copy(execution_policy &, InputIterator1 keys_first, InputIterator1 keys_last, InputIterator2 values_first, OutputIterator1 keys_output, OutputIterator2 values_output, BinaryPredicate binary_pred) { return thrust::system::detail::internal::scalar::unique_by_key_copy(keys_first, keys_last, values_first, keys_output, values_output, binary_pred); } } // end namespace detail } // end namespace cpp } // end namespace system } // end namespace thrust