/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file for_each.h * \brief Sequential implementations of for_each functions. */ #pragma once #include #include namespace thrust { namespace system { namespace detail { namespace internal { namespace scalar { template InputIterator for_each(InputIterator first, InputIterator last, UnaryFunction f) { // wrap f thrust::detail::host_function< UnaryFunction, void > wrapped_f(f); for(; first != last; ++first) { wrapped_f(*first); } return first; } // end for_each() template InputIterator for_each_n(InputIterator first, Size n, UnaryFunction f) { // wrap f thrust::detail::host_function< UnaryFunction, void > wrapped_f(f); for(Size i = 0; i != n; i++) { // we can dereference an OutputIterator if f does not // try to use the reference for anything besides assignment wrapped_f(*first); ++first; } return first; } // end for_each_n() } // end namespace scalar } // end namespace internal } // end namespace detail } // end namespace system } // end namespace thrust