#ifndef SALSA_KERNEL_H #define SALSA_KERNEL_H #include #include #include #include #include #include "miner.h" // from ccminer.cpp extern short device_map[MAX_GPUS]; extern int device_batchsize[MAX_GPUS]; // cudaminer -b extern int device_interactive[MAX_GPUS]; // cudaminer -i extern int device_texturecache[MAX_GPUS]; // cudaminer -C extern int device_singlememory[MAX_GPUS]; // cudaminer -m extern int device_lookup_gap[MAX_GPUS]; // -L extern int device_backoff[MAX_GPUS]; // WIN32/LINUX var extern char *device_config[MAX_GPUS]; // -l extern char *device_name[MAX_GPUS]; extern bool opt_autotune; extern int opt_nfactor; extern char *jane_params; extern bool abort_flag; extern int parallel; extern void get_currentalgo(char* buf, int sz); typedef unsigned int uint32_t; // define this as 32 bit type derived from int // scrypt variants #define A_SCRYPT 0 #define A_SCRYPT_JANE 1 static char algo[64] = { 0 }; static int scrypt_algo = -1; static __inline int get_scrypt_type() { if (scrypt_algo != -1) return scrypt_algo; get_currentalgo(algo, 64); if (!strncasecmp(algo,"scrypt-jane",11)) scrypt_algo = A_SCRYPT_JANE; else if (!strncasecmp(algo,"scrypt",6)) scrypt_algo = A_SCRYPT; return scrypt_algo; } static __inline bool IS_SCRYPT() { get_scrypt_type(); return (scrypt_algo == A_SCRYPT); } static __inline bool IS_SCRYPT_JANE() { get_scrypt_type(); return (scrypt_algo == A_SCRYPT_JANE); } // CUDA externals extern int cuda_throughput(int thr_id); extern uint32_t *cuda_transferbuffer(int thr_id, int stream); extern uint32_t *cuda_hashbuffer(int thr_id, int stream); extern void cuda_scrypt_HtoD(int thr_id, uint32_t *X, int stream); extern void cuda_scrypt_serialize(int thr_id, int stream); extern void cuda_scrypt_core(int thr_id, int stream, unsigned int N); extern void cuda_scrypt_done(int thr_id, int stream); extern void cuda_scrypt_DtoH(int thr_id, uint32_t *X, int stream, bool postSHA); extern bool cuda_scrypt_sync(int thr_id, int stream); extern void cuda_scrypt_flush(int thr_id, int stream); extern bool cuda_prepare_keccak256(int thr_id, const uint32_t host_pdata[20], const uint32_t ptarget[8]); extern void cuda_do_keccak256(int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h); extern bool cuda_prepare_blake256(int thr_id, const uint32_t host_pdata[20], const uint32_t ptarget[8]); extern void cuda_do_blake256(int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h); extern bool default_prepare_keccak256(int thr_id, const uint32_t host_pdata[20], const uint32_t ptarget[8]); extern bool default_prepare_blake256(int thr_id, const uint32_t host_pdata[20], const uint32_t ptarget[8]); #ifdef __NVCC__ extern void default_do_keccak256(dim3 grid, dim3 threads, int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h); extern void default_do_blake256(dim3 grid, dim3 threads, int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h); #endif // If we're in C++ mode, we're either compiling .cu files or scrypt.cpp #ifdef __NVCC__ /** * An pure virtual interface for a CUDA kernel implementation. * TODO: encapsulate the kernel launch parameters in some kind of wrapper. */ class KernelInterface { public: virtual void set_scratchbuf_constants(int MAXWARPS, uint32_t** h_V) = 0; virtual bool run_kernel(dim3 grid, dim3 threads, int WARPS_PER_BLOCK, int thr_id, cudaStream_t stream, uint32_t* d_idata, uint32_t* d_odata, unsigned int N, unsigned int LOOKUP_GAP, bool interactive, bool benchmark, int texture_cache) = 0; virtual bool bindtexture_1D(uint32_t *d_V, size_t size) { return true; } virtual bool bindtexture_2D(uint32_t *d_V, int width, int height, size_t pitch) { return true; } virtual bool unbindtexture_1D() { return true; } virtual bool unbindtexture_2D() { return true; } virtual char get_identifier() = 0; virtual int get_major_version() { return 1; } virtual int get_minor_version() { return 0; } virtual int max_warps_per_block() = 0; virtual int get_texel_width() = 0; virtual bool no_textures() { return false; }; virtual bool single_memory() { return false; }; virtual int threads_per_wu() { return 1; } virtual bool support_lookup_gap() { return false; } virtual cudaSharedMemConfig shared_mem_config() { return cudaSharedMemBankSizeDefault; } virtual cudaFuncCache cache_config() { return cudaFuncCachePreferNone; } virtual bool prepare_keccak256(int thr_id, const uint32_t host_pdata[20], const uint32_t ptarget[8]) { return default_prepare_keccak256(thr_id, host_pdata, ptarget); } virtual void do_keccak256(dim3 grid, dim3 threads, int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h = false) { default_do_keccak256(grid, threads, thr_id, stream, hash, nonce, throughput, do_d2h); } virtual bool prepare_blake256(int thr_id, const uint32_t host_pdata[20], const uint32_t ptarget[8]) { return default_prepare_blake256(thr_id, host_pdata, ptarget); } virtual void do_blake256(dim3 grid, dim3 threads, int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h = false) { default_do_blake256(grid, threads, thr_id, stream, hash, nonce, throughput, do_d2h); } }; // Not performing error checking is actually bad, but... #define checkCudaErrors(x) x #define getLastCudaError(x) #endif // #ifdef __NVCC__ // Define work unit size #define TOTAL_WARP_LIMIT 4096 #define WU_PER_WARP (32 / THREADS_PER_WU) #define WU_PER_BLOCK (WU_PER_WARP*WARPS_PER_BLOCK) #define WU_PER_LAUNCH (GRID_BLOCKS*WU_PER_BLOCK) // make scratchpad size dependent on N and LOOKUP_GAP #define SCRATCH (((N+LOOKUP_GAP-1)/LOOKUP_GAP)*32) #endif // #ifndef SALSA_KERNEL_H