/** * Wrapper to nvapi.dll to query informations missing for x86 binaries (there is no nvml x86) * based on the work of https://github.com/ircubic/lib_gpu * * tpruvot@ccminer.org 06-2016 */ #ifdef _WIN32 #include #include #include #include "compat/nvapi/nvapi_ccminer.h" class NvAPILibraryHandle { typedef void *(*QueryPtr)(uint32_t); private: HMODULE library; QueryPtr nvidia_query; public: NvAPILibraryHandle() { bool success = false; library = LoadLibrary("nvapi.dll"); if (library != NULL) { nvidia_query = reinterpret_cast(GetProcAddress(library, "nvapi_QueryInterface")); if (nvidia_query != NULL) { const uint32_t NVAPI_ID_INIT = 0x0150E828; auto init = static_cast(nvidia_query(NVAPI_ID_INIT)); NvAPI_Status ret = init(); success = (ret == NVAPI_OK); } } if (!success) { throw std::runtime_error("Unable to locate NVAPI library!"); } } ~NvAPILibraryHandle() { NvAPI_DLL_Unload(); FreeLibrary(library); } void *query(uint32_t ID) { return nvidia_query(ID); } }; static std::unique_ptr nvidia_handle; bool nvapi_dll_loaded = false; NvAPI_Status nvapi_dll_init() { try { if (!nvapi_dll_loaded) { nvidia_handle = std::make_unique(); nvapi_dll_loaded = true; } } catch (std::runtime_error) { nvapi_dll_loaded = false; return NVAPI_ERROR; } return NVAPI_OK; } // Hidden nvapi.dll functions #define NVAPI_ID_IFVERSION 0x01053FA5 NvAPI_Status NvAPI_DLL_GetInterfaceVersionString(NvAPI_ShortString string) { static NvAPI_Status (*pointer)(NvAPI_ShortString string) = NULL; if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED; if(!pointer) { pointer = (NvAPI_Status (*)(NvAPI_ShortString))nvidia_handle->query(NVAPI_ID_IFVERSION); } return (*pointer)(string); } #define NVAPI_ID_POWER_INFO 0x34206D86 NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetInfo(NvPhysicalGpuHandle handle, NVAPI_GPU_POWER_INFO* pInfo) { static NvAPI_Status (*pointer)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_INFO*) = NULL; if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED; if(!pointer) { pointer = (NvAPI_Status (*)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_INFO*))nvidia_handle->query(NVAPI_ID_POWER_INFO); } return (*pointer)(handle, pInfo); } #define NVAPI_ID_POWERPOL_GET 0x70916171 NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetStatus(NvPhysicalGpuHandle handle, NVAPI_GPU_POWER_STATUS* pPolicies) { static NvAPI_Status (*pointer)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*) = NULL; if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED; if(!pointer) { pointer = (NvAPI_Status (*)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*))nvidia_handle->query(NVAPI_ID_POWERPOL_GET); } return (*pointer)(handle, pPolicies); } #define NVAPI_ID_POWERPOL_SET 0x0AD95F5ED NvAPI_Status NvAPI_DLL_ClientPowerPoliciesSetStatus(NvPhysicalGpuHandle handle, NVAPI_GPU_POWER_STATUS* pPolicies) { static NvAPI_Status (*pointer)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*) = NULL; if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED; if(!pointer) { pointer = (NvAPI_Status (*)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*))nvidia_handle->query(NVAPI_ID_POWERPOL_SET); } return (*pointer)(handle, pPolicies); } #define NVAPI_ID_UNLOAD 0xD22BDD7E NvAPI_Status NvAPI_DLL_Unload() { static NvAPI_Status (*pointer)() = NULL; if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED; if(!pointer) { pointer = (NvAPI_Status (*)())nvidia_handle->query(NVAPI_ID_UNLOAD); } return (*pointer)(); } #endif