#pragma once #include "nvapi.h" NvAPI_Status nvapi_dll_init(); typedef struct { NvU32 version; NvU32 flags; struct { NvU32 pstate; // Assumption NvU32 unknown1[2]; NvU32 min_power; NvU32 unknown2[2]; NvU32 def_power; NvU32 unknown3[2]; NvU32 max_power; NvU32 unknown4; // 0 } entries[4]; } NVAPI_GPU_POWER_INFO; #define NVAPI_GPU_POWER_INFO_VER MAKE_NVAPI_VERSION(NVAPI_GPU_POWER_INFO, 1) typedef struct { NvU32 version; NvU32 flags; struct { NvU32 unknown1; NvU32 unknown2; NvU32 power; // percent * 1000 NvU32 unknown4; } entries[4]; } NVAPI_GPU_POWER_STATUS; #define NVAPI_GPU_POWER_STATUS_VER MAKE_NVAPI_VERSION(NVAPI_GPU_POWER_STATUS, 1) typedef struct { NvU32 version; NvU32 flags; struct { NvU32 controller; NvU32 unknown; NvS32 min_temp; NvS32 def_temp; NvS32 max_temp; NvU32 defaultFlags; } entries[4]; } NVAPI_GPU_THERMAL_INFO; #define NVAPI_GPU_THERMAL_INFO_VER MAKE_NVAPI_VERSION(NVAPI_GPU_THERMAL_INFO, 2) typedef struct { NvU32 version; NvU32 flags; struct { NvU32 controller; NvU32 value; NvU32 flags; } entries[4]; } NVAPI_GPU_THERMAL_LIMIT; #define NVAPI_GPU_THERMAL_LIMIT_VER MAKE_NVAPI_VERSION(NVAPI_GPU_THERMAL_LIMIT, 2) typedef struct { NvU32 version; NvU32 flags; struct { NvU32 voltage_domain; NvU32 current_voltage; } entries[16]; } NVIDIA_GPU_VOLTAGE_DOMAINS_STATUS; #define NVIDIA_GPU_VOLTAGE_DOMAINS_STATUS_VER MAKE_NVAPI_VERSION(NVIDIA_GPU_VOLTAGE_DOMAINS_STATUS, 1) typedef struct { NvU32 version; NvU32 numClocks; // unsure NvU32 nul[8]; struct { NvU32 a; NvU32 clockType; NvU32 c; NvU32 d; NvU32 e; NvU32 f; NvU32 g; NvU32 h; NvU32 i; NvU32 j; NvS32 rangeMax; NvS32 rangeMin; NvS32 tempMax; // ? unsure NvU32 n; NvU32 o; NvU32 p; NvU32 q; NvU32 r; } entries[32]; // NVAPI_MAX_GPU_CLOCKS ? } NVAPI_CLOCKS_RANGE; // 2344 bytes #define NVAPI_CLOCKS_RANGE_VER MAKE_NVAPI_VERSION(NVAPI_CLOCKS_RANGE, 1) // seems to return a clock table mask typedef struct { NvU32 version; NvU32 mask[4]; // 80 bits mask NvU32 buf0[8]; struct { NvU32 a; NvU32 b; NvU32 c; NvU32 d; NvU32 memDelta; // 1 for mem NvU32 gpuDelta; // 1 for gpu } clocks[80 + 23]; NvU32 buf1[916]; } NVAPI_CLOCK_MASKS; // 6188 bytes #define NVAPI_CLOCK_MASKS_VER MAKE_NVAPI_VERSION(NVAPI_CLOCK_MASKS, 1) // contains the gpu/mem clocks deltas typedef struct { NvU32 version; NvU32 mask[4]; // 80 bits mask NvU32 buf0[12]; struct { NvU32 a; NvU32 b; NvU32 c; NvU32 d; NvU32 e; NvS32 freqDelta; // 84000 = +84MHz NvU32 g; NvU32 h; NvU32 i; } gpuDeltas[80]; NvU32 memFilled[23]; // maybe only 4 max NvS32 memDeltas[23]; NvU32 buf1[1529]; } NVAPI_CLOCK_TABLE; // 9248 bytes #define NVAPI_CLOCK_TABLE_VER MAKE_NVAPI_VERSION(NVAPI_CLOCK_TABLE, 1) NvAPI_Status NvAPI_DLL_GetInterfaceVersionString(NvAPI_ShortString string); NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetInfo(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_POWER_INFO*); NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetStatus(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_POWER_STATUS*); NvAPI_Status NvAPI_DLL_ClientPowerPoliciesSetStatus(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_POWER_STATUS*); NvAPI_Status NvAPI_DLL_ClientThermalPoliciesGetInfo(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_THERMAL_INFO*); NvAPI_Status NvAPI_DLL_ClientThermalPoliciesGetLimit(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_THERMAL_LIMIT*); NvAPI_Status NvAPI_DLL_ClientThermalPoliciesSetLimit(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_THERMAL_LIMIT*); NvAPI_Status NvAPI_DLL_GetVoltageDomainsStatus(NvPhysicalGpuHandle hPhysicalGpu, NVIDIA_GPU_VOLTAGE_DOMAINS_STATUS*); // to dig... NvAPI_Status NvAPI_DLL_GetClockBoostRanges(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_CLOCKS_RANGE*); NvAPI_Status NvAPI_DLL_GetClockBoostMask(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_CLOCK_MASKS*); // 0x507B4B59 NvAPI_Status NvAPI_DLL_GetClockBoostTable(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_CLOCK_TABLE*); // 0x23F1B133 NvAPI_Status NvAPI_DLL_GetPerfClocks(NvPhysicalGpuHandle hPhysicalGpu, void* pFreqs); NvAPI_Status NvAPI_DLL_GetSerialNumber(NvPhysicalGpuHandle handle, NvAPI_ShortString serial); NvAPI_Status NvAPI_DLL_SetPstates20(NvPhysicalGpuHandle handle, NV_GPU_PERF_PSTATES20_INFO *pPerfPstatesInfo); NvAPI_Status NvAPI_DLL_Unload(); #define NV_ASSERT(x) { NvAPI_Status ret = x; if(ret != NVAPI_OK) return ret; }