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58 lines
1.8 KiB
58 lines
1.8 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <thrust/detail/config.h>
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#include <thrust/system/omp/detail/reduce_by_key.h>
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#include <thrust/system/detail/generic/reduce_by_key.h>
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#include <thrust/distance.h>
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namespace thrust
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{
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namespace system
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{
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namespace omp
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{
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namespace detail
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{
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template <typename DerivedPolicy,
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typename InputIterator1,
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typename InputIterator2,
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typename OutputIterator1,
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typename OutputIterator2,
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typename BinaryPredicate,
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typename BinaryFunction>
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thrust::pair<OutputIterator1,OutputIterator2>
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reduce_by_key(execution_policy<DerivedPolicy> &exec,
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InputIterator1 keys_first,
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InputIterator1 keys_last,
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InputIterator2 values_first,
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OutputIterator1 keys_output,
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OutputIterator2 values_output,
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BinaryPredicate binary_pred,
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BinaryFunction binary_op)
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{
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// omp prefers generic::reduce_by_key to cpp::reduce_by_key
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return thrust::system::detail::generic::reduce_by_key(exec, keys_first, keys_last, values_first, keys_output, values_output, binary_pred, binary_op);
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} // end reduce_by_key()
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} // end detail
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} // end omp
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} // end system
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} // end thrust
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