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233 lines
6.2 KiB
233 lines
6.2 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <thrust/random/uniform_int_distribution.h>
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#include <thrust/random/uniform_real_distribution.h>
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#include <thrust/detail/type_traits.h>
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namespace thrust
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{
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namespace random
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{
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template<typename IntType>
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uniform_int_distribution<IntType>
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::uniform_int_distribution(IntType a, IntType b)
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:m_param(a,b)
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{
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} // end uniform_int_distribution::uniform_int_distribution()
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template<typename IntType>
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uniform_int_distribution<IntType>
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::uniform_int_distribution(const param_type &parm)
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:m_param(parm)
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{
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} // end uniform_int_distribution::uniform_int_distribution()
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template<typename IntType>
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void uniform_int_distribution<IntType>
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::reset(void)
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{
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} // end uniform_int_distribution::reset()
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template<typename IntType>
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template<typename UniformRandomNumberGenerator>
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typename uniform_int_distribution<IntType>::result_type
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uniform_int_distribution<IntType>
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::operator()(UniformRandomNumberGenerator &urng)
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{
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return operator()(urng, m_param);
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} // end uniform_int_distribution::operator()()
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template<typename IntType>
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template<typename UniformRandomNumberGenerator>
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typename uniform_int_distribution<IntType>::result_type
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uniform_int_distribution<IntType>
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::operator()(UniformRandomNumberGenerator &urng, const param_type &parm)
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{
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// XXX this implementation is somewhat hacky and will skip
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// values if the range of the RNG is smaller than the range of the distribution
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// we should improve this implementation in a later version
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typedef typename thrust::detail::largest_available_float::type float_type;
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const float_type real_min(parm.first);
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const float_type real_max(parm.second);
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// add one to the right end of the interval because it is half-open
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// XXX adding 1.0 to a potentially large floating point number seems like a bad idea
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uniform_real_distribution<float_type> real_dist(real_min, real_max + float_type(1));
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return static_cast<result_type>(real_dist(urng));
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} // end uniform_int_distribution::operator()()
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template<typename IntType>
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typename uniform_int_distribution<IntType>::result_type
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uniform_int_distribution<IntType>
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::a(void) const
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{
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return m_param.first;
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} // end uniform_int_distribution<IntType>::a()
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template<typename IntType>
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typename uniform_int_distribution<IntType>::result_type
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uniform_int_distribution<IntType>
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::b(void) const
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{
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return m_param.second;
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} // end uniform_int_distribution::b()
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template<typename IntType>
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typename uniform_int_distribution<IntType>::param_type
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uniform_int_distribution<IntType>
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::param(void) const
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{
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return m_param;
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} // end uniform_int_distribution::param()
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template<typename IntType>
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void uniform_int_distribution<IntType>
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::param(const param_type &parm)
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{
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m_param = parm;
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} // end uniform_int_distribution::param()
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template<typename IntType>
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typename uniform_int_distribution<IntType>::result_type
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uniform_int_distribution<IntType>
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::min THRUST_PREVENT_MACRO_SUBSTITUTION (void) const
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{
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return a();
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} // end uniform_int_distribution::min()
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template<typename IntType>
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typename uniform_int_distribution<IntType>::result_type
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uniform_int_distribution<IntType>
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::max THRUST_PREVENT_MACRO_SUBSTITUTION (void) const
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{
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return b();
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} // end uniform_int_distribution::max()
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template<typename IntType>
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bool uniform_int_distribution<IntType>
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::equal(const uniform_int_distribution &rhs) const
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{
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return param() == rhs.param();
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}
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template<typename IntType>
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template<typename CharT, typename Traits>
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std::basic_ostream<CharT,Traits>&
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uniform_int_distribution<IntType>
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::stream_out(std::basic_ostream<CharT,Traits> &os) const
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{
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typedef std::basic_ostream<CharT,Traits> ostream_type;
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typedef typename ostream_type::ios_base ios_base;
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// save old flags and fill character
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const typename ios_base::fmtflags flags = os.flags();
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const CharT fill = os.fill();
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const CharT space = os.widen(' ');
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os.flags(ios_base::dec | ios_base::fixed | ios_base::left);
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os.fill(space);
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os << a() << space << b();
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// restore old flags and fill character
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os.flags(flags);
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os.fill(fill);
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return os;
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}
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template<typename IntType>
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template<typename CharT, typename Traits>
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std::basic_istream<CharT,Traits>&
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uniform_int_distribution<IntType>
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::stream_in(std::basic_istream<CharT,Traits> &is)
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{
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typedef std::basic_istream<CharT,Traits> istream_type;
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typedef typename istream_type::ios_base ios_base;
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// save old flags
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const typename ios_base::fmtflags flags = is.flags();
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is.flags(ios_base::skipws);
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is >> m_param.first >> m_param.second;
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// restore old flags
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is.flags(flags);
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return is;
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}
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template<typename IntType>
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bool operator==(const uniform_int_distribution<IntType> &lhs,
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const uniform_int_distribution<IntType> &rhs)
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{
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return thrust::random::detail::random_core_access::equal(lhs,rhs);
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}
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template<typename IntType>
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bool operator!=(const uniform_int_distribution<IntType> &lhs,
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const uniform_int_distribution<IntType> &rhs)
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{
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return !(lhs == rhs);
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}
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template<typename IntType,
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typename CharT, typename Traits>
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std::basic_ostream<CharT,Traits>&
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operator<<(std::basic_ostream<CharT,Traits> &os,
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const uniform_int_distribution<IntType> &d)
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{
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return thrust::random::detail::random_core_access::stream_out(os,d);
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}
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template<typename IntType,
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typename CharT, typename Traits>
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std::basic_istream<CharT,Traits>&
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operator>>(std::basic_istream<CharT,Traits> &is,
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uniform_int_distribution<IntType> &d)
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{
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return thrust::random::detail::random_core_access::stream_in(is,d);
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}
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} // end random
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} // end thrust
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