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324 lines
7.2 KiB
324 lines
7.2 KiB
![]()
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#include <thrust/detail/functional/actor.h>
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#include <thrust/detail/functional/composite.h>
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#include <thrust/detail/functional/operators/operator_adaptors.h>
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#include <thrust/functional.h>
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namespace thrust
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{
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namespace detail
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{
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namespace functional
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{
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::equal_to>,
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actor<T1>,
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typename as_actor<T2>::type
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>
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>
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operator==(const actor<T1> &_1, const T2 &_2)
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{
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return compose(binary_operator<thrust::equal_to>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator==()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::equal_to>,
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typename as_actor<T1>::type,
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actor<T2>
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>
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>
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operator==(const T1 &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::equal_to>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator==()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::equal_to>,
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actor<T1>,
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actor<T2>
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>
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>
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operator==(const actor<T1> &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::equal_to>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator==()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::not_equal_to>,
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actor<T1>,
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typename as_actor<T2>::type
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>
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>
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operator!=(const actor<T1> &_1, const T2 &_2)
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{
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return compose(binary_operator<thrust::not_equal_to>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator!=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::not_equal_to>,
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typename as_actor<T1>::type,
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actor<T2>
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>
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>
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operator!=(const T1 &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::not_equal_to>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator!=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::not_equal_to>,
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actor<T1>,
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actor<T2>
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>
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>
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operator!=(const actor<T1> &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::not_equal_to>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator!=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::greater>,
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actor<T1>,
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typename as_actor<T2>::type
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>
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>
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operator>(const actor<T1> &_1, const T2 &_2)
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{
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return compose(binary_operator<thrust::greater>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator>()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::greater>,
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typename as_actor<T1>::type,
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actor<T2>
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>
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>
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operator>(const T1 &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::greater>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator>()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::greater>,
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actor<T1>,
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actor<T2>
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>
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>
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operator>(const actor<T1> &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::greater>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator>()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::less>,
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actor<T1>,
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typename as_actor<T2>::type
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>
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>
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operator<(const actor<T1> &_1, const T2 &_2)
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{
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return compose(binary_operator<thrust::less>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator<()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::less>,
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typename as_actor<T1>::type,
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actor<T2>
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>
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>
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operator<(const T1 &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::less>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator<()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::less>,
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actor<T1>,
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actor<T2>
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>
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>
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operator<(const actor<T1> &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::less>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator<()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::greater_equal>,
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actor<T1>,
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typename as_actor<T2>::type
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>
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>
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operator>=(const actor<T1> &_1, const T2 &_2)
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{
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return compose(binary_operator<thrust::greater_equal>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator>=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::greater_equal>,
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typename as_actor<T1>::type,
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actor<T2>
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>
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>
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operator>=(const T1 &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::greater_equal>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator>=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::greater_equal>,
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actor<T1>,
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actor<T2>
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>
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>
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operator>=(const actor<T1> &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::greater_equal>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator>=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::less_equal>,
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actor<T1>,
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typename as_actor<T2>::type
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>
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>
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operator<=(const actor<T1> &_1, const T2 &_2)
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{
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return compose(binary_operator<thrust::less_equal>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator<=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::less_equal>,
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typename as_actor<T1>::type,
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actor<T2>
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>
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>
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operator<=(const T1 &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::less_equal>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator<=()
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template<typename T1, typename T2>
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__host__ __device__
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actor<
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composite<
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binary_operator<thrust::less_equal>,
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actor<T1>,
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actor<T2>
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>
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>
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operator<=(const actor<T1> &_1, const actor<T2> &_2)
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{
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return compose(binary_operator<thrust::less_equal>(),
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make_actor(_1),
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make_actor(_2));
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} // end operator<=()
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} // end functional
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} // end detail
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} // end thrust
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