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288 lines
7.2 KiB
288 lines
7.2 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <thrust/detail/config.h>
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#include <thrust/detail/allocator/allocator_traits.h>
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#include <thrust/detail/type_traits/has_member_function.h>
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#include <thrust/detail/type_traits/is_call_possible.h>
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#include <new>
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#include <limits>
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namespace thrust
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{
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namespace detail
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{
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namespace allocator_traits_detail
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{
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__THRUST_DEFINE_IS_CALL_POSSIBLE(has_member_allocate_with_hint_impl, allocate)
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template<typename Alloc>
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class has_member_allocate_with_hint
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{
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typedef typename allocator_traits<Alloc>::pointer pointer;
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typedef typename allocator_traits<Alloc>::size_type size_type;
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typedef typename allocator_traits<Alloc>::const_void_pointer const_void_pointer;
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public:
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typedef typename has_member_allocate_with_hint_impl<Alloc, pointer(size_type,const_void_pointer)>::type type;
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static const bool value = type::value;
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};
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template<typename Alloc>
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typename enable_if<
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has_member_allocate_with_hint<Alloc>::value,
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typename allocator_traits<Alloc>::pointer
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>::type
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allocate(Alloc &a, typename allocator_traits<Alloc>::size_type n, typename allocator_traits<Alloc>::const_void_pointer hint)
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{
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return a.allocate(n,hint);
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}
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template<typename Alloc>
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typename disable_if<
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has_member_allocate_with_hint<Alloc>::value,
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typename allocator_traits<Alloc>::pointer
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>::type
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allocate(Alloc &a, typename allocator_traits<Alloc>::size_type n, typename allocator_traits<Alloc>::const_void_pointer)
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{
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return a.allocate(n);
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}
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__THRUST_DEFINE_IS_CALL_POSSIBLE(has_member_construct1_impl, construct)
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template<typename Alloc, typename T>
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struct has_member_construct1
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: has_member_construct1_impl<Alloc, void(T*)>
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{};
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template<typename Alloc, typename T>
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inline __host__ __device__
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typename enable_if<
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has_member_construct1<Alloc,T>::value
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>::type
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construct(Alloc &a, T *p)
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{
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a.construct(p);
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}
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template<typename Alloc, typename T>
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inline __host__ __device__
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typename disable_if<
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has_member_construct1<Alloc,T>::value
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>::type
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construct(Alloc &a, T *p)
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{
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::new(static_cast<void*>(p)) T();
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}
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__THRUST_DEFINE_IS_CALL_POSSIBLE(has_member_construct2_impl, construct)
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template<typename Alloc, typename T, typename Arg1>
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struct has_member_construct2
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: has_member_construct2_impl<Alloc, void(T*,const Arg1 &)>
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{};
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template<typename Alloc, typename T, typename Arg1>
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inline __host__ __device__
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typename enable_if<
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has_member_construct2<Alloc,T,Arg1>::value
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>::type
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construct(Alloc &a, T *p, const Arg1 &arg1)
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{
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a.construct(p,arg1);
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}
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template<typename Alloc, typename T, typename Arg1>
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inline __host__ __device__
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typename disable_if<
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has_member_construct2<Alloc,T,Arg1>::value
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>::type
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construct(Alloc &, T *p, const Arg1 &arg1)
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{
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::new(static_cast<void*>(p)) T(arg1);
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}
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__THRUST_DEFINE_IS_CALL_POSSIBLE(has_member_destroy_impl, destroy)
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template<typename Alloc, typename T>
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struct has_member_destroy
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: has_member_destroy_impl<Alloc, void(T*)>
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{};
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template<typename Alloc, typename T>
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inline __host__ __device__
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typename enable_if<
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has_member_destroy<Alloc,T>::value
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>::type
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destroy(Alloc &a, T *p)
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{
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a.destroy(p);
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}
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template<typename Alloc, typename T>
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inline __host__ __device__
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typename disable_if<
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has_member_destroy<Alloc,T>::value
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>::type
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destroy(Alloc &, T *p)
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{
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p->~T();
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}
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__THRUST_DEFINE_IS_CALL_POSSIBLE(has_member_max_size_impl, max_size)
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template<typename Alloc>
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class has_member_max_size
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{
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typedef typename allocator_traits<Alloc>::size_type size_type;
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public:
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typedef typename has_member_max_size_impl<Alloc, size_type(void)>::type type;
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static const bool value = type::value;
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};
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template<typename Alloc>
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typename enable_if<
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has_member_max_size<Alloc>::value,
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typename allocator_traits<Alloc>::size_type
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>::type
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max_size(const Alloc &a)
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{
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return a.max_size();
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}
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template<typename Alloc>
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typename disable_if<
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has_member_max_size<Alloc>::value,
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typename allocator_traits<Alloc>::size_type
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>::type
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max_size(const Alloc &a)
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{
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typedef typename allocator_traits<Alloc>::size_type size_type;
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return std::numeric_limits<size_type>::max();
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}
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__THRUST_DEFINE_HAS_MEMBER_FUNCTION(has_member_system_impl, system)
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template<typename Alloc>
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class has_member_system
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{
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typedef typename allocator_system<Alloc>::type system_type;
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public:
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typedef typename has_member_system_impl<Alloc, system_type&(void)>::type type;
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static const bool value = type::value;
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};
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template<typename Alloc>
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typename enable_if<
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has_member_system<Alloc>::value,
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typename allocator_system<Alloc>::type &
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>::type
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system(Alloc &a)
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{
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return a.system();
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}
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template<typename Alloc>
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typename disable_if<
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has_member_system<Alloc>::value,
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typename allocator_system<Alloc>::type &
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>::type
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system(Alloc &a)
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{
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// assumes the system is default-constructible
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static typename allocator_system<Alloc>::type state;
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return state;
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}
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} // end allocator_traits_detail
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template<typename Alloc>
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typename allocator_traits<Alloc>::pointer
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allocator_traits<Alloc>
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::allocate(Alloc &a, typename allocator_traits<Alloc>::size_type n)
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{
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return a.allocate(n);
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}
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template<typename Alloc>
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typename allocator_traits<Alloc>::pointer
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allocator_traits<Alloc>
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::allocate(Alloc &a, typename allocator_traits<Alloc>::size_type n, typename allocator_traits<Alloc>::const_void_pointer hint)
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{
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return allocator_traits_detail::allocate(a, n, hint);
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}
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template<typename Alloc>
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void allocator_traits<Alloc>
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::deallocate(Alloc &a, typename allocator_traits<Alloc>::pointer p, typename allocator_traits<Alloc>::size_type n)
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{
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return a.deallocate(p,n);
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}
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template<typename Alloc>
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template<typename T>
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void allocator_traits<Alloc>
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::construct(allocator_type &a, T *p)
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{
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return allocator_traits_detail::construct(a,p);
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}
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template<typename Alloc>
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template<typename T, typename Arg1>
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void allocator_traits<Alloc>
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::construct(allocator_type &a, T *p, const Arg1 &arg1)
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{
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return allocator_traits_detail::construct(a,p,arg1);
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}
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template<typename Alloc>
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template<typename T>
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void allocator_traits<Alloc>
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::destroy(allocator_type &a, T *p)
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{
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return allocator_traits_detail::destroy(a,p);
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}
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template<typename Alloc>
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typename allocator_traits<Alloc>::size_type
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allocator_traits<Alloc>
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::max_size(const allocator_type &a)
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{
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return allocator_traits_detail::max_size(a);
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}
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template<typename Alloc>
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typename allocator_system<Alloc>::type &
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allocator_system<Alloc>
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::get(Alloc &a)
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{
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return allocator_traits_detail::system(a);
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}
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} // end detail
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} // end thrust
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