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74 lines
2.1 KiB
74 lines
2.1 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*! \file merge.h
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* \brief Sequential implementation of merge algorithms.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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namespace thrust
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{
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namespace system
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{
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namespace detail
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{
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namespace internal
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{
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namespace scalar
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{
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template<typename InputIterator1,
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typename InputIterator2,
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typename OutputIterator,
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typename StrictWeakOrdering>
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OutputIterator merge(InputIterator1 first1,
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InputIterator1 last1,
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InputIterator2 first2,
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InputIterator2 last2,
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OutputIterator result,
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StrictWeakOrdering comp);
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template <typename InputIterator1,
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typename InputIterator2,
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typename InputIterator3,
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typename InputIterator4,
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typename OutputIterator1,
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typename OutputIterator2,
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typename StrictWeakOrdering>
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thrust::pair<OutputIterator1,OutputIterator2>
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merge_by_key(InputIterator1 keys_first1,
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InputIterator1 keys_last1,
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InputIterator2 keys_first2,
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InputIterator2 keys_last2,
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InputIterator3 values_first1,
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InputIterator4 values_first2,
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OutputIterator1 keys_result,
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OutputIterator2 values_result,
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StrictWeakOrdering comp);
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} // end namespace scalar
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} // end namespace internal
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} // end namespace detail
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} // end namespace system
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} // end namespace thrust
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#include <thrust/system/detail/internal/scalar/merge.inl>
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