GOSTCoin CUDA miner project, compatible with most nvidia cards, containing only gostd algo
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/*
* Copyright 2008-2012 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file scatter.inl
* \brief Inline file for scatter.h.
*/
#include <thrust/scatter.h>
#include <thrust/iterator/iterator_traits.h>
#include <thrust/system/detail/generic/select_system.h>
#include <thrust/system/detail/generic/scatter.h>
#include <thrust/system/detail/adl/scatter.h>
namespace thrust
{
template<typename DerivedPolicy,
typename InputIterator1,
typename InputIterator2,
typename RandomAccessIterator>
void scatter(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
InputIterator1 first,
InputIterator1 last,
InputIterator2 map,
RandomAccessIterator output)
{
using thrust::system::detail::generic::scatter;
return scatter(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, output);
} // end scatter()
template<typename DerivedPolicy,
typename InputIterator1,
typename InputIterator2,
typename InputIterator3,
typename RandomAccessIterator>
void scatter_if(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
InputIterator1 first,
InputIterator1 last,
InputIterator2 map,
InputIterator3 stencil,
RandomAccessIterator output)
{
using thrust::system::detail::generic::scatter_if;
return scatter_if(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, stencil, output);
} // end scatter_if()
template<typename DerivedPolicy,
typename InputIterator1,
typename InputIterator2,
typename InputIterator3,
typename RandomAccessIterator,
typename Predicate>
void scatter_if(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
InputIterator1 first,
InputIterator1 last,
InputIterator2 map,
InputIterator3 stencil,
RandomAccessIterator output,
Predicate pred)
{
using thrust::system::detail::generic::scatter_if;
return scatter_if(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, stencil, output, pred);
} // end scatter_if()
template<typename InputIterator1,
typename InputIterator2,
typename RandomAccessIterator>
void scatter(InputIterator1 first,
InputIterator1 last,
InputIterator2 map,
RandomAccessIterator output)
{
using thrust::system::detail::generic::select_system;
typedef typename thrust::iterator_system<InputIterator1>::type System1;
typedef typename thrust::iterator_system<InputIterator2>::type System2;
typedef typename thrust::iterator_system<RandomAccessIterator>::type System3;
System1 system1;
System2 system2;
System3 system3;
return thrust::scatter(select_system(system1,system2,system3), first, last, map, output);
} // end scatter()
template<typename InputIterator1,
typename InputIterator2,
typename InputIterator3,
typename RandomAccessIterator>
void scatter_if(InputIterator1 first,
InputIterator1 last,
InputIterator2 map,
InputIterator3 stencil,
RandomAccessIterator output)
{
using thrust::system::detail::generic::select_system;
typedef typename thrust::iterator_system<InputIterator1>::type System1;
typedef typename thrust::iterator_system<InputIterator2>::type System2;
typedef typename thrust::iterator_system<InputIterator3>::type System3;
typedef typename thrust::iterator_system<RandomAccessIterator>::type System4;
System1 system1;
System2 system2;
System3 system3;
System4 system4;
return thrust::scatter_if(select_system(system1,system2,system3,system4), first, last, map, stencil, output);
} // end scatter_if()
template<typename InputIterator1,
typename InputIterator2,
typename InputIterator3,
typename RandomAccessIterator,
typename Predicate>
void scatter_if(InputIterator1 first,
InputIterator1 last,
InputIterator2 map,
InputIterator3 stencil,
RandomAccessIterator output,
Predicate pred)
{
using thrust::system::detail::generic::select_system;
typedef typename thrust::iterator_system<InputIterator1>::type System1;
typedef typename thrust::iterator_system<InputIterator2>::type System2;
typedef typename thrust::iterator_system<InputIterator3>::type System3;
typedef typename thrust::iterator_system<RandomAccessIterator>::type System4;
System1 system1;
System2 system2;
System3 system3;
System4 system4;
return thrust::scatter_if(select_system(system1,system2,system3,system4), first, last, map, stencil, output, pred);
} // end scatter_if()
} // end namespace thrust